ROOMIES
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Location
Hall 8.1 - 4YFN Stand 8.1C34.3
Information
This project introduces an interactive experience for teenagers with rare diseases during hospitalization. We are aware that prolonged treatment periods interrupt social development and create disconnection, affecting identity and emotional well-being.
The idea, based on social connection, shapes an online videogame led by a network of digital characters: The Roomies. Through this experience, patients can connect and communicate with each other through a new reality that amplifies their room into a digitalized, oneiric hospital. Designing a gamified social network promotes social connections that support emotional and psychological well-being, helping in the healing process and enhancing a model of holistic growth.
The idea, based on social connection, shapes an online videogame led by a network of digital characters: The Roomies. Through this experience, patients can connect and communicate with each other through a new reality that amplifies their room into a digitalized, oneiric hospital. Designing a gamified social network promotes social connections that support emotional and psychological well-being, helping in the healing process and enhancing a model of holistic growth.
Key Information
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Pre-Seed
Growth Stage
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CountrySpain
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Founding Year2025